Museum Interactive
October 2022
Developed Visitor-Ready Software
Unity
After Effects
Visitors debate different stances on lunar law in their future moon colony over multiple rounds.
Up to 6 visitors gather around a table of digital ballots, debate their positions on the questions presented, vote and see the results displayed on the screen above them.
On a secondary display, visitors can observe the results of their voting in a HUD over a window onto the lunar landscape outside their colony.
In 'Mission' mode, school groups break out into small teams and debate a series of lunar laws in two-minute intervals.
In 'Space Now' mode, regular visitors to the museum consider questions of lunar law at their own pace:
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I both designed and implemented the motion graphics for this experience.
In 'Mission' mode, interactives share data about each teams' progress at the five stations in the experience, as well as the images teams produce and the current time in the round, all via a server on the local network.
I developed Space Debates, Design a Mission Patch, and Lunar Lost and Found as clients for this server.