WebGL Desktop Game
The Children's Museum of Pittsburgh
UI Design, Unity Development
Amelia (Xi) Li
Aiden (Chonghui) Sun
Connect visitors' home computers to ARCADE Lab's AR experience at the museum
Colorful glitches have appeared throughout the space, and the player must find and help each of them, just as the museum would help any visitor.
Players may zoom in on our characters and the photosphere, Google-Streetview style portal into the museum.
Glitches are hidden at first, but a handy spyglass will reveal them!
Players get their daily mission brief and login when they first join, just like showing up to work as a real security guard.
That project features colorful characters and a breadth of 3D world-building tools, shared in augmented reality across multiple devices. It leverages new positions sensors installed at MuseumLab to accurately position objects in AR for multiple players.
This user flow was useful for reaching consensus with our developers for the goals of our game too!
We chose a sci-fi aesthetic to immerse players in a world that collapses technical glitches and physical space.
A working prototype, created in Figma, was useful for communicating the whole of the experience to our team:
We used this style sheet as the basis for novel assets we created as our developers and project managers added new features to the game.